0.2.1 Bug Fixes
Thanks to those that tried out 0.2, I’ve had some feedback that I’ve taken on board and I’m releasing a 0.2.1 release to address the most pressing.
Changes
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Item hover details I wasn’t entirely happy with how the pop over could get in the way when I put it live and since that was validated by others without my prompting I decided that I would revisit and see if I could make it a litter better.
Now instead of on hover, you can get the details by clicking the item.
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Crafting menu on mobile This wasn’t reported to me by anyone since I suspect most people don’t try the game on mobile, but since I do, I noticed that it wasn’t actually possible to place items into the crafting window on mobile since the iteration was drag based.
Now instead of just drag, you can click the item you wish you add and click the location you wish it to go and it will be placed there. Likewise, you can move items within the crafting grid in the same way.
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Resource Depletion I had a couple remarks around collecting resources and how it wasn’t clear when depleted resources had refreshed, this caused people to click the interaction icon needlessly to retrieve feedback on it’s state.
Now items that are depleted show an altered graphic, which highlights that the item has nothing left to give.
That is all for now, please have a play and let me know your thoughts!
I have also started a discord server for people to join, get developer updates as I go and to suggest changes or features; or more likely to tell me whats broken.
Join at: Discord Server